Contact
Email:
Email:
Linkedin:
Linkedin:
Skills
UX/UI Design, User Research, Wireframing, Adobe XD/Figma/Sketch, Motion
Design, Design Systems, Editor X/Wordpress/Wix, Heuristic Evaluation,
Adobe Illustrator/Photoshop, Rapid Prototyping, Responsive Web Design,
Blender
Education
University of Washington
Bachelor of Arts & Science in Interactive Media Design
September 2018 - June 2022
I pursued a multidisciplinary education in design, combining research, creativity, and technology. Through hands-on coursework, I developed everything from full-fledged computer games to concept videos and app prototypes. The program emphasized user-centered thinking and taught me how to translate research into impactful design solutions. I was proud to make the Dean’s List for over four academic quarters.
About
About
Product and Spatial Designer with a degree in Interactive Media Design from the University of Washington. I’ve worked across Fintech, HealthTech, AR/VR, and design agencies, building experiences that are both intuitive and imaginative.
I have experience leading the end-to-end design process—from early concepts and low-fidelity wireframes to fully fleshed-out, high-fidelity designs. I’ve worked cross-functionally with diverse teams and take a process-driven approach to every project. With extensive experience in user testing and insight gathering, I specialize in translating real user needs into thoughtful, impactful design solutions.
Projects
Experience
Tools Used:
Blender

Reality Converter Pro

Figma

Product Designer
Tangible
January 2024 - Present
Tangible is the first-ever personal finance app built for Apple Vision Pro, empowering users to visualize and interact with their finances in a 3D mixed-reality environment. As Design Lead, I spearheaded everything from user research and wireframing to high-fidelity UI design and 3D asset creation.
I co-led the development and launch of the MVP, which attracted over 500 users in under two months. I also designed and integrated 10+ custom 3D models to create an immersive, intuitive budgeting experience. This project reflects my passion for innovation, spatial design, and turning complex financial data into something tangible and engaging.
Tools Used:
Figma

Slack

Google Suite

Product Designer
ChopDawg
July 2023 - Present
At ChopDawg, I work on a wide range of client projects—from early-stage startups to university research initiatives—designing digital products that are both beautiful and functional.
I’ve designed a high-fidelity marketing website and over 50 user-friendly admin screens for a virtual showcase platform, and developed end-to-end designs for the Medications for Opioid Use Disorder Program at the University of San Diego, taking ideas from low-fidelity wireframes to polished prototypes.
In this role, I collaborate closely with clients, project managers, and fellow designers to shape meaningful user experiences. I also support user research and client interviews across projects, and work hand-in-hand with developers to ensure performance, responsiveness, and pixel-perfect execution across all devices.
Tools Used:
Photoshop

Slack

Figma

Marketing + Graphic Designer
Trigo Inc
May 2023 - May 2024
At Trigo, a rental verification startup, I led the design of marketing and brand materials across digital and print channels. I created a range of assets including social media graphics, email campaigns, internal collateral, and a user-friendly marketing website to help elevate the company’s presence.
I developed a cohesive visual identity for the company’s annual conference, including a high-quality print poster and branded event materials. Working closely with the founder, I helped identify user pain points and delivered 5+ high-impact design assets tailored to both user needs and business goals.
Tools Used:
Figma

Slack

Google Suites

Product Designer
Sizzle
May 2023 - November 2023
At Sizzle, I contributed across the full product design lifecycle—conducting research, running user testing sessions, and delivering development-ready designs within agile sprint cycles. I collaborated closely with the team each week to ensure steady progress and thoughtful iteration.
My key contributions included designing the Practice Overview, building out the Desktop Design System, and refining features like Meal Logs & Timelines—all core components that shaped the platform’s experience for dietitians. I also established the foundational design system for the mobile app, defining 10+ UI components and interaction patterns.
In parallel, I conducted interviews with 8+ dietitians and led user testing efforts, uncovering insights that drove 10+ critical improvements to usability and functionality across the product.
Tools Used:
Figma

Google Suites

Adobe CC

Product Designer
Xillion
June 2022 - January 2023
At Xillion, a Fintech startup, I led the end-to-end redesign of 5 out of 7 cornerstone products by conducting heuristic evaluations, customer interviews, and collaborative design critiques with stakeholders. My work helped reshape the platform’s core experiences to better meet user needs and business goals.
I partnered with the Engineering and Design teams to build and implement a fully responsive, cohesive design system. One of the highlights was reimagining the customer intake flow with a gamified approach—resulting in a 52% increase in product satisfaction.
Beyond core product work, I supported the growth team by designing 4+ marketing pages and creating social media content, ultimately boosting the brand’s online presence and customer conversion rate by 25%.
Tools Used:
Figma

Google Suite

Product Designer
ThrillX Design Agency
January 2024 - Present
At ThrillX, I redesigned client websites with a focus on SEO and user experience, resulting in an average 33% increase in conversion rates. I conducted domain research and worked closely with the design team to develop a comprehensive design system and scalable architecture.
My role involved leading 4 client consultations to uncover pain points and key business needs, which informed the direction of each project. I also created and refined multiple prototype iterations and crafted compelling copy, helping clients achieve a 10% overall business growth.
Tools Used:
Figma

Adobe Aero

Google Suites

UX/UI Consultant + Youth Mentor
Her Idea (Non - Profit)
June 2022 - Present
At Her Idea, I serve as both a UX/UI Consultant and Youth Mentor, merging design with social impact. I led the design of a user-friendly website that emphasizes accessibility and ease of use, aligning with the nonprofit’s mission to empower young changemakers.
Beyond design, I mentor high school students in design thinking, helping them transform their ideas into actionable projects. One of my mentees secured a $5,000+ grant through our work together. I’m also partnering with the founder to design and develop a mentorship app that enhances the program’s reach and engagement.
Experience
Co-founder + Design Lead — Tangible January 2024 to Present
Spearheaded the design and development of a novel spatial 3D finance and budgeting app utilizing Apple Vision Pro, attracting +500 users in less than 2 months.
Developed and integrated 10+ 3D models, laying the foundation for a visually engaging and interactive financial management app.
Partnered with co-founder to successfully launch a minimum viable product (MVP) of the 3D finance app, for initial user testing and feedback.
Product Designer — ChopDawg July 2023 to PresentDesigned a high-fidelity marketing website and 50+ user-friendly admin screens to conceptualize a virtual showcase.
Created low-fidelity wireframes and high-fidelity prototypes for the Medications for Opioid Use Disorder Program at the University of San Diego.
Collaborating directly with clients from various fields, project managers, and other designers to achieve exceptional user experiences for both users and clients.
Preparing user research and client interviews for a variety of contract based opportunities.
Collaborating with developers to optimize designs for performance and responsiveness, ensuring a seamless user experience across devices.
Marketing + Graphic Designer — Trigo Inc May 2023 to May 2024Creating comprehensive marketing materials for a rental verification company, including social media graphics, email campaigns, internal marketing assets, and a user-friendly website.
Developed a cohesive visual identity for the company conference by designing a high-quality print poster.
Partnered closely with the company founder to identify key user needs and deliver 5+ high-quality design solutions per week, driving growth and customer
engagement.
Product Designer (Contract) — Sizzle May 2023 to November 2023
Established the foundational design system for a mobile app used by dietitians to track client progress, encompassing 10+ core UI components and user interaction patterns.
Conducted user interviews with 8+ dietitians and participated in user testing sessions, leading to 10+ actionable design improvements for the app's tools.
Product Designer — Xillion June 2022 to January 2023
Improved and designed 5 out of 7 cornerstone Fintech products by leading an end to end process consisting of conducting a heuristic evaluation, customer interviews and design critiques with company stakeholders.
Collaborated with Engineering and Design team in conceptualizing and implementing a fully responsive and consistent design system throughout the platform focused on producing a gamified customer intake user experience which increased customer product satisfaction by 52%.
Created lo-fi designs and design architecture while working with the Engineering team to efficiently ship 2 core products. Designed 4+ marketing pages and social media content, increasing overall social media presence and customer conversion rate by 25%.
Product Designer — ThrillX May 2022 to July 2022
Redesigned customer websites to optimize for SEO and improved conversion rates by an average of 33%.
Led domain research and helped design team to create a full fledged design system and architecture.
Conducted 4 client consultations to identify pain points and main business needs.
Created and refined prototype iterations as well as body copy to craft most effective solutions leading to 10% overall business growth for clients.
Non - Profit Work
UX/UI Consultant + Youth Mentor — Her Idea
June 2022 to Present
Designed a user-friendly website through focus on user experience and optimization efforts.
Mentoring high school students in design thinking, empowering them to develop impactful projects for the annual project showcase gala.
Guided a mentee's design thinking journey, resulting in a competitive +$5,000 grant for their project.
Working with the founder to design and develop a mentoring app.
Education
Bachelor of Arts & Science in Interactive Media Design — University of Washington, September 2018 - June 2022
I pursued a multidisciplinary education in design, combining research, creativity, and technology. Through hands-on coursework, I developed everything from full-fledged computer games to concept videos and app prototypes. The program emphasized user-centered thinking and taught me how to translate research into impactful design solutions. I was proud to make the Dean’s List for over four academic quarters.
Skills
UX/UI Design, User Research, Wireframing, Adobe XD/Figma/Sketch, Motion Design, Design Systems, Editor X/Wordpress/Wix, Heuristic Evaluation, Adobe Illustrator/Photoshop, Rapid Prototyping, Responsive Web Design, Blender